Design a ubiquitous computing concept to help travelers in foreign airports.
We started our research by visiting Pittsburgh International Airport and conducting an ethnographic research. This research helped us gain insight on how people behave physically, socially, emotionally, intellectually and culturally in the airport.
From our visit, we recorded a number of observations and brainstormed the design space. We identified a variety of parameters that influence the airport experience. For example, there are many different stakeholders in the airport — travelers, cleaning staff, people waiting for pickups. These people are in a variety of contexts — for example, transitioning between connecting flights or in a line or eating food.
In examining the design space and thinking about problems we identified in our needs finding investigation, we identified a number of opportunities that resonated with us. Using observations from our visit, we generated 50 potential ubiquitous computing ideas. Then, using bodystorming, we acted out many of our ideas and narrowed them down to the 5 ideas we thought were the best and produced personas for each of them.
Is this a problem worth solving?
Designed By: Sauvik Das, Mina Kim, Mishq Laliwala, Weikun Liang, Christopher MacLellan, Mingrui Zhang
Class: Interaction Design Studio
Duration: 1 month